Thank you for stopping by to read this development log! I have quite a few things to share, starting with:
I have reached 250+ followers on Twitter! I want to thank everyone that has supported me in this journey. I want to do something cool for it but I haven't decided yet so stay tuned. If somehow you found this without knowing about my Twitter, follow me for more updates: @FaultyFunctions. Now let's get on with the devlog!
Bombs have been a core aspect of Zelda games since the beginning and I wanted them in NORA. They are a very visceral item in terms of visual appeal and use. In their current implementation they function much like the bombs from A Link to The Past. I have a few ideas that I wish to implement with bombs to try to make their use varied and unique. I will expand on these in later devlogs.
Most of the work that I have accomplished since the last devlog is in the form of tilesets and art. Currently, I have a decently completed forest/plains tileset and am working towards fleshing out a desert tileset.
I've decided to add more contrast the trees since I would like them to pop more from the foreground and it also gives them more of a toon aesthetic.
I have begun work on crafting a basic story for the world of NORA. I'm not ready to share the full details yet but what I can share is it's a story based on Tarot Cards. Tarot Cards have a rich history in our own world with their mysterious uses and background. It's nice to have that as a starting point in writing the story, and I feel that the player will already have a connection to them with NORA's lore.
The overall design of the overworld has begun. I'm in the basic ideas stage at this point but I will share a basic draft of what I have been working on.
I'm still not sure if the game will be a linear experience or to go about designing a more open world. More research and planning will have to be done in this area.
Thanks for reading and I hope following NORA's development is as fun to you as it is for me to create it! If you'd like more frequent updates, you can drop me a follow on my Twitter: @FaultyFunctions. You can also direct message me, or tweet me at any time if you have any questions. I will leave you with a question, let me know the answer down below: